The web's photographic workhorse.
JPG uses lossy compression and is the right pick for photographs and natural scenes when file size matters.
- Smallest size for photos
- Universal compatibility
- No transparency
- Re-saves degrade quality
Drop a JPG (or many) and we'll convert each one to WebP right here in your browser. WebP gives you JPG-class compression with alpha-channel support — the modern default for web imagery.
or browse — supports PNG, JPG, WebP, GIF, SVG, ICO, TIFF
For JPG / WebP / GIF only.
Fills transparency when converting to JPG.
Your files never leave this page. All conversion happens in your browser — no uploads, no servers, no tracking of file contents.
JPG uses lossy compression and is the right pick for photographs and natural scenes when file size matters.
WebP gives you JPG-class compression with alpha-channel support — the modern default for web imagery.
WebP at the same visual quality is typically 25–35% smaller than JPG. For sites where page weight matters, it's almost always the right swap.
See all supported formats →Correct. The entire conversion pipeline runs in your browser using the Canvas API and a couple of small WASM/JS libraries for less-common formats like TIFF. There's no server endpoint that accepts your image data — open DevTools and watch the Network tab if you want to verify it yourself.
No hard limit. The practical ceiling is your device's available memory — modern laptops handle 100MB+ images comfortably. Mobile devices vary; if a conversion fails on a large image, try resizing it first.
We rasterize SVGs at their intrinsic size (or 1024px if unspecified). To get a higher-resolution PNG, use Resize → By percent and bump it up before converting.
PNG is lossless and JPG is lossy — for photographs, JPG will always be smaller. If you want to keep file size down, target WebP instead, which gives you JPG-class compression with optional transparency.
Yes. Drop in as many files as you like and hit Convert all. Download them individually, or grab the whole batch as a single ZIP.
Right now we encode the first frame as a single-frame GIF. Multi-frame GIF and animated-WebP encoding is on the roadmap.